Added Poison Length Reduced by 75% (2 Items).Added Increased Maximum Life 12% (Full Set).Increased Replenish Life +10 to Replenish Life +20 (Full Set).Added 1-148% Better Chance of Getting Magic Items (+1.5 Per Character Level) (2 Items).
Added +2-198 To Lightning Damage (+2 Per Character Level) (2 Items).These will offer more reasons to equip multiple of these Set pieces and to give some Sets new capabilities to make them stand out more, which further fuels more build diversity. Many improvements have been made to Set items that are generally underused by players. Lastly, new Rune Words will be added to complement the Skill and Mercenary changes coming in the update.
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Set Item changes will update underperforming Set Items, to have more bonuses, giving players more incentive to pursue Partial and Full set items that can complement the skill changes alluded above. New Horadric Cube Recipes, Set Item changes, and new Rune Words are on the horizon! New Horadric Cube Recipes being implemented will allow for upgrading the item quality of Set Items to give more item build possibilities.As the bonuses are rather small compared to the other Runewords featured today, we can assume that this is a very early game set to be used for levelling an Assassin as well. You can burn, shock, freeze and poison your foes all at the same time. This Assassin specific Runeword adds a complete set of Elemental Damage. While Pattern is not a new Runeword (it has been in the game files since version 1.11), it has been unusable. Rune Order: Fal + Io + Ith + Eld + El + Hel This is in line with the previous developer blog stating that the team wanted to buff the underused mercenaries. The most likely candidate would be the Act V Barbarians, as the Desert Mercenaries can only use spears. A Taunt at this skill level means affected targets lose a substantial 39% Damage and Attack Rating. However, as the item does not have a large Increased Attack Speed stat, it will likely fall out of favour for Whirlwind Barbarians who need a lot of this.Īdditionally, since Unbending Will has a chance for the wielder to cast Level 18 Taunt, it can be ideal to put on a tanky mercenary. Having +330% enhanced damage is a huge boon to the Colossus Blade’s already high base damage. It is the weapon with the highest base damage and exactly at the level 63 rune requirement. It looks like only a 6 socketed Colossus Blade can fit the bill. The relatively higher level requirement and the fact that this can only be placed in the Sword weapon type limits the options for use. First up we have the Runeword Unbending Will.